The survival game Soulmask will leave early access on April 10, 2026
The Shifting Sands expansion for Soulmask drops you into an Egyptian-flavored setting where rusted relics and neon hardware sit awkwardly next to one another. It’s sci‑fi, sure, but not clean sci‑fi — think sun‑bleached stone threaded with circuits. (A weird mix; I’m curious how it’ll feel in play.)
Exploration begins at the river delta and pushes outward — across sulfur‑streaked flats, into temples that hang upside down, then down into claustrophobic labyrinths below the surface. Movement won’t be the same: expect new transport and kit — e.g., gear designed to cross unstable ground or reach high ledges — so traversal matters as much as loot.
Bases change too. Players can assemble flying fortresses equipped with defenses, and a blueprint system will speed up construction so you don’t have to retool every slab by hand. It sounds like airborne strongholds could become a whole playstyle, for better or worse.
Version 1.0 and the expansion arrive on April 10, 2026, marking Soulmask’s exit from early access. The team says the game will stand as a full sandbox with expanded tribe management; interaction systems were reworked and adjustments to difficulty and balance were made. There’s a tutorial aimed at newcomers — i.e., it should get you up and running even if you spawn in one of the new zones — though whether it smooths the learning curve in practice remains to be seen.