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The Quinfall MMORPG Developers Have Tripled the Capacity of the European Server

The development team of the MMORPG The Quinfall has released a series of updates (versions 1.0.0.8, 1.0.0.9, and 1.0.0.10) aimed at improving game stability and fixing bugs reported by players. Let's break down the key changes.

Update 1.0.0.8

In this version, the developers focused on server optimization and class balance:

  • The infrastructure of the EU1 server has been modernized — its capacity has been tripled. Plans are in place to implement a similar architecture for the American region.
  • Deleted characters are now stored for 7 days (previously 30 days).
  • Skills for several weapon types have been adjusted: for example, dual daggers have had their invisibility duration reduced, and Venom Burst damage has been lowered from 120% to 100%.
  • Bugs for the bow (Dual Barrage) and dual crossbow (normal attacks reduced by 15%) have been fixed.
  • For the Arcana staff (Elementalist), the pull range for the Tornado skill has been increased, skill animation durations have been shortened, the smoothness of the Elemental Dash animation has been improved, and 1 second of immunity has been added upon its use.

Update 1.0.0.9

Version 1.0.0.9 brought security improvements and additional balance fixes:

  • The despawn time for caravan mounts when a player is removed has been increased to 10 minutes.
  • The Dynasty Armor Wheel now deactivates on the 100th spin, rather than immediately upon receiving the armor.
  • A cooldown refresh indicator has been added to the skill cast bar.
  • Additional security measures have been implemented on the server side, along with optimization.
  • Olympiad point distribution has been adjusted: players without an opponent now receive full points.
  • Skills for dual daggers, crossbow, two-handed sword, and the Life staff (Radiant Halo and Divine Beam) have been fixed.

Update 1.0.0.10

The latest update introduced extensive improvements to gameplay and visuals:

  • Visual indicators for area-of-effect (AoE) skills have been improved — they are now clearer and more understandable.
  • Equipment drop chances have been changed: the drop rate for high-level items has been increased, while for low-level items it has been decreased.
  • For the Life staff, the radius of skills and the projectile speed of the Soul Cascade skill have been increased (by 50%), and the cast speed of all skills has been improved.
  • For the Arcana staff, the behavior of the Necro Herd skill has been adjusted: units now move in a single wave, and damage has been normalized.
  • The Rampart skill for sword and shield has been fixed — it now provides the correct defense increase.
  • Auto-fishing is no longer interrupted by battle invitations.
  • An auto-sort function has been added to personal storage.
  • The limits for vertical camera movement have been expanded for convenience in close combat.
  • Experience for gathering resources has been increased: by 100% for Harvesting and by 200% for Mining.
  • A button has been added to the ship controller for complete object deletion (use with caution — contents of chests and workstations will be deleted).
  • The interaction range with objects on ships has been increased.
  • Tooltips have been added to stat buttons with detailed information.