The author of the MMORPG Scars of Honor has revealed details about the game's monetization.
Scars of Honor MMORPG Developer Reveals Game Monetization Details
Creative Director of Beast Burst Studio, Venelin Vasilev, has unveiled the financial model for the MMORPG Scars of Honor.
- The game completely excludes the sale of items that provide a gameplay advantage.
- Monetization will be limited to cosmetics: skins, emotes, and visual equipment changes.
- The project will be completely free-to-play — with no mandatory subscription or paid expansions.
- Low operational costs, thanks to a proprietary server architecture, allow the studio to avoid aggressive monetization.
- Even additional inventory slots can be obtained through gameplay.
- To protect the in-game economy, resource-gathering mini-games have been implemented to complicate life for bots.
- Open-world PvP with loot loss has been decided against; instead, the focus is on instanced battles with special equipment.
- Testing for the cosmetic shop is scheduled for the second half of 2026.